Games are not Convergence
The new essay, “Games are not Convergence: The Lost Promise of Digital Production and Convergence,” is live over the Sage Journal site. For those of you that can’t get to it for one reason or another, let me know… Mana from heaven they say.
An Updated Portfolio
I’ve posted an updated portfolio over on the blog. This is part of a larger transition away from the monstrosity that is my main site to using Wordpress to manage all of my personal materials online.
It Occured to Me...
- "The Nintendo Entertainment System and the 10NES Chip: Carving the Videogame Industry in Silicon." Games and Culture. January 2011, Volume 6, Issue 1.
"Production Protection to Copy(right) Protection: From the 10NES to DVD’s CSS." IEEE Annals of the History of Computing. July-September 2009. Volume 31, Number 3.
I have recently had an essay accepted over at Convergence titled, “Games are not Convergence.” As soon as I receive publication information on that I will post it here. Hopefully I will hear on another shortly, which I will also remind myself to post.
Most Recent Updates on the Blog
Title and Abstract for "Frontiers of New Media"
Managing the Wild Wild East: Controlling the Frontiers of the Global Videogame Industry
More than most new media industries, the videogame industry fiercely guards its borders, colonies, and frontiers. While India has developed a significant mobile game development industry, it operates primarily as an off-shoring site for American and Western European countries. Korea has developed a significant internal game industry, which generates massive numbers of games and content for home markets. China is slowly developing a market similar to Korea and Vietnam follows a model similar to India. What structures, practices, and histories have presided over this emerging structure? What prevents the frontiers from making inroads into the mainstream? This talk examines the current state of the game industry in these four locations and uses India as an exemplary index to help understand these overarching questions.
