Games are not Convergence
The new essay, “Games are not Convergence: The Lost Promise of Digital Production and Convergence,” is live over the Sage Journal site. For those of you that can’t get to it for one reason or another, let me know… Mana from heaven they say.
An Updated Portfolio
I’ve posted an updated portfolio over on the blog. This is part of a larger transition away from the monstrosity that is my main site to using Wordpress to manage all of my personal materials online.
It Occured to Me...
- "The Nintendo Entertainment System and the 10NES Chip: Carving the Videogame Industry in Silicon." Games and Culture. January 2011, Volume 6, Issue 1.
"Production Protection to Copy(right) Protection: From the 10NES to DVD’s CSS." IEEE Annals of the History of Computing. July-September 2009. Volume 31, Number 3.
I have recently had an essay accepted over at Convergence titled, “Games are not Convergence.” As soon as I receive publication information on that I will post it here. Hopefully I will hear on another shortly, which I will also remind myself to post.
Most Recent Updates on the Blog
NIH SEPA Site Going Up
The game I have been working on with this group is currently being called “Osy Osmosis,” though I do not know if this will be the name of the game as it moves forward. However, I have purchased a domain name of the same name. It is my hope that information about Osy will also begin trickling out. Our first full set of play-testing occurred this week with exceptional results. The students for the most part grasped both the underlying mechanic of the game and seemed to enjoy playing the game. Feedback regarding the look and feel of the game was very productive. Below I've outlined some of the major issues we need to examine and possible future avenues the game can take. More reflections on the play-test can be found over at the wiki we are keeping for the project.
This same group of scientists is the group I am planning on submitting and NSF grant to study the interdisciplinary dynamics that occur when scientists, game developers, engineers, artists, educators, and students come together. I really think it is a unique research opportunity and am excited about its possibilities.

